What I do when I see FPS drop or lots of stutters is take a few minutes break. Every MSFS update changes how files are processed which is why users notice “a change” after an update. ![]() There might be so many files that MSFS needs that it results in mouse lag. It can’t say “no” because someone is landing an aircraft.Īt the start of every flight, MSFS has to collect all the scenery, textures, and object files it needs for your takeoff. Windows has to accept all thes files for MSFS. ![]() For some unknown reason (to me), at that time MSFS is downloading a massive amount of files, hundreds of megabytes, and then processes them. I have seen situations like landing where the FPS drops significantly. Since everything seems to work fine until you press “Fly!”, starting a flight is triggering something. I don’t know your system or exactly what you are doing so I do not know exactly the cause of your problem. If there is a delay, then something very big is preventing Windows from switching over to process the key press or mouse movement. ![]() Whenever a key is pressed or a mouse moved, the hardware send a signal to Windows to immediately process the key press or mouse movement before doing anything else.
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